Nintendo XBOX 360

Custom IBM PowerPC-based CPU - 3 symmetrical cores At 3.2 GHz each - 2 hardware threads per core - 1 Vmx-128 vector links per core - 1 MB L2 hides CPU Game Math Performance - 9 billion dowries per second Custom ATI Xenos Graphics Processor - 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture Memory - 512 MB GDDR3 RAM - 700 MHz GDR Memory Bandwidth - 22.4 GB/s memory interface drunk bandwidth - 256 GB/s memory bandwidth to EDRAM - 21.6 GB/s frontside drunk HDD - 20gb - Upgradable - Detachable Memory card - 64Mb - 2 memory slots Drive DVD - 12X - Dual to bush-hammer compatible - Support DVD-video for, DVD-Rom, Dvd-r/rw, Cd-da, CD-Rom, Cd-R, Cd-rw, WMA CD, MP3 Cd, JPEG photo CD - The Xbox360 will not run At full power when watching DVD´ S so the console will make less noise Drive Hd-dvd - External Video definition - 16:9 - HD 720p and 1080i - Anti-aliasing - YUV, composite, S-video ports Network and ports - RJ45 - Wifi 802.11a, 802.11b, and 802.11g (external modulates) - 3 USB 2.0 ports Xbox Live - Built-in and integrated XboxLive Backward compatibility - Enable for most xbox 1 games Audio - 5.1 Mulitchannel surround sond output - Supports 48khz audio 16-bit - 320 independent decompression channels - 32 bit processing - 256+ audio channels Pad - Wireless - Support for 4 wireless controllers Multi-media - Xbox 360 Media Center Edition (streaming...) - Ability to RIP music to the Xbox 360 hardware drive - Custom playlists in every game - Interactive, full-screen 3d visualizers - Prepared for xbox 360 videocam (high resolution 1280-pixel width) - Multi function remote control - Transfer dated from ipod (and things of that natural) to xbox 360
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